Tricounty Girls Softball Conference
Pitching Distance 35ft.
Base Lines 60ft.
A standard 11in softball (guideline reference, maximum compression
of 375 lbs. and a maximum COR of .47).
All players on a team shall wear uniforms alike in color and design.
Shoes with rubber cleats may be worn (metal cleats are not allowed).
All players must wear a protective helmet with face mask, double ear
flaps when batting, base running, or in the on deck circle.
Catchers must wear masks with a throat protector, body protector,
protective helmet, and shin guards.
No jewelry is allowed to be worn during the game.
Masks are highly recommended for all infielders.
All bats must be ASA fast pitch approved.
The barrel may be no bigger than 2.25”.
Players and Substitutions
Girls age is as of Jan 1 of current season’s year.
Teams will field 10 players.
Teams may play with 9 players without penalty, failure to
field at least 9 players will result in a forfeit (7-0) after a
fifteen-minute grace period.
All players must play at least 2 innings in the field on defense.
Players are not allowed to switch teams within the Tricounty Girls
Softball conference. New
players may be added to the roster only if the league president is
notified in advance.
Teams may use players from the division below them.
This shall be the only team that player is allowed to play
above her level with.
This player is only allowed to pitch or catch at the level declared
prior to the first game of the season.
For purposes of playoff competition, a player may only play
on one team.
Starting players may be taken out of the game and re-entered as many
times deemed necessary.
The starting pitcher may be taken out of the game and re-enter the
game only one time as a pitcher.
Non-starting pitchers may not re-enter the game as a pitcher
once they are removed.
Unlimited defensive substitutions are allowed.
A regulation game will consist of seven innings.
A game called by the umpire shall be regulation if four or
more complete innings have been played.
If four innings are not completed, the game is unofficial and
treated as if the game was never started and must be rescheduled.
All games have a 1hr 45min time limit, after which no new
regulation inning may start.
Team enthusiasm is encouraged.
All player chatter must be positive and directed only towards
their team and their teammates.
If a team communicates negatively towards their opponent, the
team Manager will be warned. If the issue occurs again, the team
will forfeit the game and the League Director will address
accordingly with the team Manager.
15 run rule after 4 innings, 10 run rule after 5
Teams can score 5 runs per inning (with the
potential for 8) until the final inning which will be unlimited.
Prior to the final inning:
if the batting team has a runner on base that will count as
the 7th run and any runner that would score after her has
a chance to score – the runners may advance as they wish.
Once a player has possession of the ball inside the pitcher’s
circle, the play is dead in this instance and no other run following
The final inning will be the seventh inning unless
the umpire declares another inning as the final inning due to time
A game that is tied at the end of the regulation game whether by
time or 7 innings finished will be completed as follows (unless the
game is ended due to darkness/weather/safety):
The visiting team will start a final inning with a runner on second
base and two outs - the runner will be the last out from the last
inning played. The home
team will field a defense as normal, any pitcher situation remains
for the extra inning.
The visiting team will bat until the home team gets the third out of
that inning, with any runs scored counting towards the visiting team
score. The home team
will then get the same opportunity for their half of the inning with
the visiting team defending.
The team with the most runs after this extra inning being the
winner of the game. If
this inning ends in a tie, then the game is officially a tie.
All other rules not addressed above are governed by
Pitchers will be allowed five warm up pitches between innings.
Substitute pitchers first entering the game, and re-entering
starters shall be allowed ten pitches.
Both feet must be on the pitching mound rubber at all times during
If a pitcher hits three batters in one inning or five batters in a
game she must be removed from pitching for the rest of that game.
The substitute pitcher at that time will be considered the
starting pitcher for substitution purposes.
A manager or coach may only request a time out when the play is
complete and the pitcher has possession of the ball in the 16 foot
There will be a continuous batting order.
Any late players are added to the bottom of the order.
If the batter throws her bat, the umpire will immediately warn her.
If a warned batter throws her bat again she will be called
out and there will be no advancement by any baserunner.
Any batter that throws her bat intentionally will be ejected from
the game without a warning and there will be no advancement by any
Bunting is allowed.
When a pitched ball, not struck at or called a strike, touches any
part of the batter’s person or clothing while she is in the batter’s
box she will be awarded first base, even if the ball touches the
Dropped Third Strike Rule is not played at this level.
Infield Fly Rule is not played at this level.
All the defensive and offensive players must take every effort
possible to avoid unnecessary physical contact.
If any baserunner fails to slide and comes into contact with
the fielder where there is a potential for being out, the base
runner will be called out.
A runner on 1st or 2nd may steal at their own risk. The runner can
only leave after the ball has crossed the plate.
The base-runner cannot advance on an overthrow from the
catcher. The runner
cannot advance home on a wild pitch, passed ball. A baseruner cannot
steal home. However, if the defense attempts to pick off the
baserunner at 3rd, the baserunner may advance at her own risk. An
attempt to pick off will be defined as an actual throw. A baserunner
attempting to steal 3rd base from 2nd base may not advance home on
an overthrow from the catcher attempting to throw the baserunner
out. A baserunner attempting to steal 2nd while 3rd base is occupied
may not advance past 2nd, even on on an overthrow. In the previous
situation, the runner on 3rd base may not advance home, unless a
play is made on her as described abouve. A baserunner establsihed at
3rd base may only advance home on a a batted ball or being walked
in. No stealing is allowed when the ball is thrown back to the
pitcher and mishandled.
If the batter makes contact with the ball, then the runner can
advance at their own discretion and take one base on an overthrow.
A courtesy runner will be allowed for the pitcher and catcher at any
time. The courtesy
runner must be the player who made the last out.
There must be at least one umpire on the field but two umpires are
preferred. If only one
umpire, umpire must be behind home plate.
The umpire behind home plate must be badged and it is preferred the
umpire to by badged ASA/USA Softball.
If scheduled umpires do not show up, the game will be
rescheduled at the visiting team’s convenience.
Any discrepancy will be brought before the league for
The umpire behind the plate must wear a protective facemask and have
a ball and strike counter.
All umpires must have a copy of the Tricounty Girls Softball
Communicable Disease Procedures
While the risk of one athlete infecting another during competition
is close to non-existent, there is a remote risk that blood borne
infectious diseases can be transmitted.
Procedures for reducing the potential for transmission of
these infectious agents should include, but not be limited to, the
The bleeding must be stopped, the
open wound covered and if there is an excessive amount of blood on
the uniform it must be changed before the athlete may participate.
Clean all applicable contaminated surfaces and equipment with an
appropriate disinfectant before competition continues.
Ultimately, not only is good sportsmanship
necessary for a successful recreation activity, it is a character
quality that contributes to successful life endeavors.
Member organizations have a mission to provide a respectful
environment for today’s youth that fosters the development of
tomorrow’s leaders. The
purpose of this organization is to project and influence honesty,
loyalty, courage, and reverence so that they may be finer, stronger
and happier young people who will grow to be good, clean, healthy
adults. League officials
shall bear in mind at all times that the attainment of exceptional
athletic skill or the winning of games is secondary and that molding
of future citizens is of prime importance.